• Abstract:
    • Walking in virtual reality can greatly enhance the experience of virtual reality
    • However, problems arise when physically walking causes you to overreach your real physical space.
    • The paper proposes to manipulate the concept of inattentional blindness in order to expand the feeling of virtual space in a smaller room.
  • Introduction:
    • The research paper proposes using distractors while incorporating them into the Virtual World to maintain the smoothness of the experience without the direct feeling of loss of immersion.
    • The introduction also positions itself compared to other methods that hope to fulfill the same purpose and explains why this paper’s technique has more advantage than the others
  • Related Work:
    • The related work section helps to further explain the concepts which are important for the reader to understand to read the paper
  • Evaluation:
    • The evaluation section begins by describing the participants and materials that they used in order to conduct their experiment
    • Then in the design section, they describe the visibility control techniques that separated the two groups and how they would measure the details of the experiment
    • In the procedure section they describe how they conducted the experimental procedure, where the participants would actually enter the VW spaces.
    • The results section described the statistical differences in the events that happened during the procedure as well as the statistical comparisons of the participants questionnare evaluations (Q1 and Q2)
      • This included the space that they walked in the virtual and real worlds, and comparing them between test groups
      • They also provided graphs to help visualize the data that is being compared